Spatial Audio Formats: Eclipsa Audio, Dolby Atmos, IAMF and ADM
Immersive audio ships in several formats. Start with the side-by-side comparison of Eclipsa Audio and Dolby Atmos, then go deeper into ADM files, Ambisonics, the open IAMF standard and converting existing Atmos masters.
Eclipsa Audio vs Dolby Atmos: A Deep Technical Comparison
Eclipsa Audio vs Dolby Atmos in depth: objects vs Ambisonics, IAMF bitstreams, codecs, binaural rendering, loudness, licensing and platform support.
How to Convert a Dolby Atmos Mix to Eclipsa Audio: Free Step-by-Step Guide
Turn your Dolby Atmos ADM master into Eclipsa Audio for YouTube and TVs, free and in minutes. A step-by-step guide, plus how Spatial9 keeps your mix intent.
Eclipsa Audio on YouTube: Convert Atmos for Free (Even With ChatGPT, Claude, Gemini or Grok) and Listen on Your Computer
Convert Dolby Atmos to Eclipsa Audio for YouTube free with Spatial9, ChatGPT, Claude, Gemini, Grok or open-source tools, check the upload, and listen on Mac or Windows.
Why Open Source Matters for Immersive Audio: Eclipsa Audio, IAMF and the Shared Future of Sound
From Newton's giants to Apache and Eclipsa Audio, open source has powered progress. Why IAMF matters for immersive audio, and why Spatial9 believes in it.
IAMF Explained: A Technical Deep Dive Into Eclipsa Audio, With Code
Every major structure in the IAMF bitstream behind Eclipsa Audio, from OBU headers to mix presentations, with code quoted from the official AOM repositories.
Apple Spatial Audio vs Dolby Atmos: What Is the Difference?
Apple Spatial Audio and Dolby Atmos are not the same thing: one is a format, the other a way of playing it. Why mixes sound different and what creators deliver.
Eclipsa Audio vs Apple Spatial Audio: Open Format vs Apple's Ecosystem
Eclipsa Audio is an open immersive format; Apple Spatial Audio is how Apple devices play 3D sound. How they differ, where each plays and what creators deliver.
Dolby Atmos vs Sony 360 Reality Audio: How They Work and Where They Play
Dolby Atmos and Sony 360 Reality Audio both surround you with music, but differ in how they describe space, their codecs and where they play. A clear guide.
Dolby Atmos vs DTS:X: Object Audio for Cinema, Home and Music
Dolby Atmos and DTS:X are the object formats of 4K Blu-ray and home cinema. They work alike but differ greatly in streaming and music reach. A clear guide.
Eclipsa Audio vs MPEG-H 3D Audio: Two Open Paths to Immersive Sound
Eclipsa Audio and MPEG-H 3D Audio are both industry standards, built for different worlds: the web and broadcast TV. How they work, differ and where they play.
Eclipsa Audio vs Sony 360 Reality Audio: Open Scene or Object Sphere?
Eclipsa Audio stores a sound field, Sony 360 Reality Audio a list of objects. How each places music around you and reaches listeners, for artists and labels.
What Is an ADM BWF File? A Plain-English Guide for Immersive Audio
An ADM BWF file is the standard master for immersive mixes like Dolby Atmos: one WAV holding every track plus the 3D positions. Here is how it works.
Ambisonics Explained: How a Whole Sphere of Sound Fits in One File
Ambisonics captures sound from every direction as one sphere. Learn how orders, channels and B-format work, and why Eclipsa Audio uses it.
Eclipsa Audio on YouTube: How to Upload and Verify 3D Sound
What Eclipsa Audio is, where it plays, and how to upload it to YouTube and confirm 3D playback on a supported TV. A plain-English guide for creators.
Google, Spatial9 and Music AI Present Music in Eclipsa Audio at CES 2025
At CES 2025, Spatial9, Google and Music AI presented music rendered in Eclipsa Audio, the royalty-free immersive format from Google and Samsung based on IAMF.
Spatial9 Joins the Alliance for Open Media
Spatial9 joined the Alliance for Open Media in April 2025 to contribute to open audio standards, including IAMF, the format behind Eclipsa Audio.